Horned | |
---|---|
Details | |
Specialty |
Wild Fury |
Passive 1 |
Exploit Weakness |
Passive 2 |
Mauler |
Counter |
Bleed |
Requirements |
Feral 4 |
The monster's feral nature has progressed, presenting itself as impressive horns (with a temper to match).
Abilities[ | ]
Name | AP | MP | Range | Area | Shape | Type | Vs |
---|---|---|---|---|---|---|---|
Variant Body | 0 | Variant | |||||
Grants +7.5% ATK when this is the primary variant. | |||||||
Exploit Weakness | 175 | Passive | |||||
Increases Critical Hit damage by 50%. | |||||||
Bull Rush | 200 | 8 | 1, Vert. 3 | 6, Vert. 3 | Charge | Skill | Def |
Deals 0.75x Physical (ATK) damage to the target and pushes them 1 tile. The character will travel right up to the target. Ignores Protect status. | |||||||
Mauler | 200 | Passive | |||||
Any target defeated by this character cannot be revived for the duration of the battle. Does not trigger if the target has Rebirth. | |||||||
Bleed | 200 | Counter | |||||
Counters any offensive action taken against the character by inflicting the offender with Bleed. | |||||||
Wild Slam | 250 | 0 | 1, Vert. 1 | Single | Skill | Def | |
Deals 1x Physical (ATK) damage to the target with reduced accuracy. If the attack hits, it is always a Critical Hit that inflicts Bleed. |
Mastery Bonus[ | ]
HP+5, ATK+3, DEF+5, RES+2, Crit+3
Notes[ | ]
Wild Slam reduces your accuracy by a flat 50%. If you have anything that boosts your accuracy (Glasses or Concentration), only half of its accuracy bonus will be applied to the attack.
Required For[ | ]
Corrupted requires 3 levels of Horned.
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